Wednesday, April 7, 2010

Week 13 Children Reading Stories In Print, Film, and Computer Games

Many people argue whether computer games and media can affect learning negatively or positively. Throughout this chapter the author discusses ways on how computer games can help children in their learning. Some computer games enable students to use critical thinking and problem solving. Although I don't suggest students work on computers all the time, I think there is a time and a place for students to have the opportunity to work on computers and do different games. Students are going to be intrigued if they are able to work on computers. One huge plus to all of this is that students can play games and not even realize they are doing work and learning. It

It is also very important for children to become immersed and engaged in the text. The author states that immersion is being "fully committed to the world inside the text" and engaged means "moving inside and outside the text world." When students are reading they need to have both of these in order to fully understand the text. With immersion the reader can pick a single schema and can interpret all sorts of things in the text. When a reader is engaged they can relate from world and the text and make connections. I feel that this is very important in a student's reading and comprehension.

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